SMO GAME CONTENT Kit is Out.
This kit focus on creating Kitbash assets library and Game Content development for Unity.
(UE4 preset are currently in dev).
I want to point out also that it could help a lot your production on other stuff than Game Content.
- ArchViz (it can help you to build large library of Assets as Mesh Presets)
- Product Design (for creating variration of the MeshFusion or morphed animation)
I've built it up over years of daily work in Modo, to speedup my workflow as well as avoiding any issue when dealing with new release of Modo.
As always, nothing could be done without the support of all the community over the years.
I want to thanks again, William V, Seneca M, Cristobal V, Adam O'H , Mario B, Yazan M, Richard Y, Ymmanuel F, James O'H and every other Kit Developers that have empowered Modo along the way. It is an inspiration for everyone.
For a short period of time and as it is still a Beta,the price tag will be at 15 $ till 4st April 2019, then i will grow it up to is standard price at 20$.
Discount Link down to this email.
The Main Animated MeshOp Exporter as FBX or LXL is at least Gold Ingot, but there is so much more in the Kit.
As usual, i'll release it as a Beta, starting from release 1.35. I'm currently cleaning, adjusting and converting or removing scripts, depending on the interest of users as well as their perspicacity for this Master Kit. It's the biggest kit for me in terms of content. It's far more easy for me to do Meshops preset for sure, but the challenge worth it i think for the pleasure of everyone here.
For all updated information please have a look:
On the Foundry Forums:
Contact me on Twitter: twitter.com/sm0luck
On the Foundry Slack server: foundry-modo.slack.com
Best regards, Franck.Discount Link for this Kit -->