Hi little monsters.
This one is an handy command that lets you assign automatically Materials based on UDIM ID before exporting your UDIM ready asset to Unity (as it doesn't support UDIM Workflow natively).
- Select the meshes you want to process,
- Set the UV Map you'd like to work on,
- Launch the script.
- Define the Material Prefix you'd like,
- Set the UDIM ID Tile Start and End.
- Prepare your coffee.
- Done
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