Hi little monsters.
Take a look a the latest release of Smonster.
v2.540 - 2021/05/17
- Added Item / Poly / Edge / Vertex - Right Click Context Menu with Smonster Commands
- Boolean command is now preserving the current visible Items in the viewport when run.
- Bugfix: In case you wasn't exporting Meshes fully triangulated, MODO 15.0vx wasn't getting proper UV data as it was exporting the mesh triangulated instead of preserving the Mesh Topology (Square and Ngons).
- New Command: Rebuild Closed Polystrip.
- New Command: CopySelectionAsChildOfCurrentMesh.
- New Command: Merge CoPlanarPoly to replace old system on "Delete In... menu".
- RebuildWithCube and RebuildWithCylinder Open / Closed / Hole script now support Reference System workflow.
- RebuildWithCube and RebuildWithCylinder Open / Closed / Hole now support Item Auto Selection in Component Mode (if you wasn't selecting the mesh before it will select it for you).
- Rebevel - RebuildWithCylinder / RebuildWithCube are now Wrapped Commands.
- MergeCoplanarPoly Update on Forms.
- Bugfix: Rebevel was lefting over an edge selection set, now it doesn't left over things (leading to better compatibility).
- Bugfix: Delete Selection Set Item for RebuildPolyStrip / RebuildCylinder / Rebevel (Clear Tag).
- Load custom UV Checker texture was added to the Smart Projection PieMenu (Different resolution available: 512px, 1024, 2048, 4096).
- Hard Chamfer Presets to Edge Right Click Context Menu.
- Added PrimGenCylinder Commands. (create a new mesh, and create a cylinder with defined arguments)
- Disabled Split By Material from GC Pie Menu, to solve unwanted computation. now it's available from the Vertical Menu. (ctrl- shift- q)
- Bugfix on forms (Vertical Menu Update).
- Added Rename All Instance by Source Mesh Name command.